Vayamos ahora a por el último bloque de instrucciones presentado en el primer post: GraphicsDevice.RenderState.AlphaBlendEnable = false ; GraphicsDevice.RenderState.BlendFunction = BlendFunction.Add; GraphicsDevice.RenderState.BlendFactor = new Color(255, 255, 255, 255); GraphicsDevice.RenderState.SourceBlend = Blend.One; GraphicsDevice.RenderState.DestinationBlend = Blend.Zero; GraphicsDevice.RenderState.SeparateAlphaBlendEnabled = false ; GraphicsDevice.RenderState.AlphaBlendOperation...