Varias personas me preguntan como empezar con Kinect , que libros empezar a leer. No soy yo quien voy a decir si este es mejor o no. Hace tiempo fui realizando una lista y os la ponga y cada uno que vaya mirando.
Bibliography
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Kinect@ home: crowdsourcing a large 3d dataset of real environments
– by Aydemir, Alper; Henell, Daniel; Jensfelt, Patric & Shilkrot, Roy2012 AAAI spring symposium series01 Jan 2012We present Kinect@Home, aimed at collecting a vast RGB-D dataset from real everyday living spaces.
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Exploiting and modeling local 3D structure for predicting object locations
– by Aydemir, A.; Jensfelt, P.Intelligent Robots and Systems (IROS), 2012 IEEE/RSJ International Conference on01 Jan 2012We argue that there is a strong correlation between local 3D structure and object placement in everyday scenes.
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Layered photo pop-up
– by Swirski, Lech; Richardt, Christian & Dodgson, Neil A.ACM SIGGRAPH 2011 Posters01 Jan 2011Investigates how to automatically divide images into layers given depth information.
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Motion retrival using low-rank decomposition of Fundamental Ratios
– by Ashraf, N.; Chuan Sun; Foroosh, H.Image Processing (ICIP), 2012 19th IEEE International Conference on01 Jan 2012This paper proposes a novel framework for efficient retrieval of motion capture data.
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The Evaluation of Shape Distribution for Object Recognition Based on Kinect-Like
– by Asari, M.A.; Supriyanto, E.; Sheikh, U.U.Computational Intelligence, Communication Systems and Networks (CICSyN), 2012 Fourth International Conference on01 Jan 2012We evaluate the feasibility of shape distribution for object recognition based on Kinect-like depth images.
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Ambient media today and tomorrow
– by Artur Lugmayr; Estefania Serral; Ansgar Scherp; Bogdan Pogorelc; Moyen MustaquimMultimedia Tools and Applications01 Jan 2013Elaborates the status of ambient media today and forecasts how it will develop in the next decade.
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Combining robotic frameworks with a smart environment framework: MCA2/SimVis3D a
– by Arndt, Michael; Berns, Karsten; Wille, Sebastian; Wehn, Norbert & de Souza, LuizaProceedings of the 2012 ACM Conference on Ubiquitous Computing01 Jan 2012This work describes the combination of three software frameworks from two domains: robotics and smart environments.
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OctoMap: an efficient probabilistic 3D mapping framework based on octrees
– by Armin Hornung; Kai M. Wurm; Maren Bennewitz; Cyrill Stachniss; Wolfram BurgardAutonomous Robots01 Jan 2013In this paper, we present an open-source framework to generate volumetric 3D environment models.
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Signal Processing and Communications Applications Conference (SIU), 2012 20th01 Jan 2012
Tutorial focusing on programming with Kinect.
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Mean shift algorithm for robust rigid registration between Gaussian Mixture Mode
– by Arellano, C.; Dahyot, R.Signal Processing Conference (EUSIPCO), 2012 Proceedings of the 20th European01 Jan 2012We present a Mean shift (MS) algorithm for solving the rigid point set transformation estimation.
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Non-contact respiration measurement using structured light 3-D sensor
– by Aoki, H.; Miyazaki, M.; Nakamura, H.; Furukawa, R.; Sagawa, R.; Kawasaki, H.
SICE Annual Conference (SICE), 2012 Proceedings of01 Jan 2012We have examined a non-contact respiration measurement using Kinect.
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Medusa: a proximity-aware multi-touch tabletop
– by Annett, Michelle; Grossman, Tovi; Wigdor, Daniel & Fitzmaurice, GeorgeProceedings of the 24th annual ACM symposium on User interface software and technology01 Jan 2011We present Medusa, a proximity-aware multi-touch tabletop.
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Online feedback system for public speakers
– by Anh-Tuan Nguyen; Wei Chen; Rauterberg, M.E-Learning, E-Management and E-Services (IS3e), 2012 IEEE Symposium on01 Jan 2012Presents an online feedback system for public speakers, in which emotion from body language is used for analysis.
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Head detection using Kinect camera and its application to fall detection
– by Anh Tuan Nghiem; Auvinet, E.; Meunier, J.Information Science, Signal Processing and their Applications (ISSPA), 2012 11th International Conference on01 Jan 2012Proposes a head detection algorithm for depth video provided by a Kinect camera and its application to fall detection.
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Towards expressive musical robots: a cross-modal framework for emotional gesture
– by Angelica Lim; Tetsuya Ogata; Hiroshi G OkunoEURASIP Journal on Audio, Speech, and Music Processing01 Jan 2012We propose a unifying framework to generate emotions across voice, gesture, and music.
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User-centred process for the definition of free-hand gestures applied to control
– by Andreas Locken; Tobias Hesselmann; Martin Pielot; Niels Henze; Susanne BollMultimedia Systems01 Jan 2012We perform hand gesture recognition for controlling music playback.
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Andrea Sanna; Fabrizio Lamberti; Gianluca Paravati; Felipe Domingues Rocha
– by Andreas Jordt; Reinhard KochInternational Journal of Computer Vision01 Jan 2013Tracking of deformable objects using video data.
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A kinect-based interface to animate virtual characters
– by Andrea Sanna; Fabrizio Lamberti; Gianluca Paravati; Felipe Domingues RochaJournal on Multimodal User Interfaces01 Jan 2012We present a system for producing 3D animations using physical objects (i.e., puppets) as input.
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Using multiple sensors for reliable markerless identification through supervised
– by Andrea Albarelli; Filippo Bergamasco; Augusto Celentano; Luca Cosmo; Andrea TorselloMachine Vision and Applications01 Jan 2013In interaction models involving an active surface, there is a need to identify the object that performs an action.
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V-TIME: a treadmill training program augmented by virtual reality to decrease fa
– by Anat Mirelman; Lynn Rochester; Miriam Reelick; Freek Nieuwhof; Elisa Pelosin; Giovanni Abbruzzese; Kim Dockx; Alice Nieuwboer; Jeffrey M HausdorffBMC Neurology01 Jan 2013Evaluates the effects of treadmill training augmented with virtual reality on fall risk.
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Therapist-centred design of NUI based therapies in a neurological care hospital
– by Anacleto, J.; Silvestre, R.; Souza Filho, C.; Santana, B.; Fels, S.
Systems, Man, and Cybernetics (SMC), 2012 IEEE International Conference on01 Jan 2012Components for physical therapy: patient stimulation, on-demand patient therapy tool control, and data visualization.
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Towards a Task-Aware Proactive Sociable Robot Based on Multi-state Perspective-T
– by Pandey, A.K.; Ali, M.; Alami, R.International Journal of Social Robotics01 Jan 2013We enable our robots to behave proactively based on reasoning ‘where’ its human partner might perform a particular task.
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Kinectimals
– by Amer, PaulACM SIGGRAPH 2011 Computer Animation Festival01 Jan 2011Kinectimals enables players to interact with a virtual pet using the Kinect sensor technology.
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How to evaluate public displays
– by Alt, Florian; Schneegaß, Stefan; Schmidt, Albrecht; Muller, Jorg & Memarovic, NemanjaProceedings of the 2012 International Symposium on Pervasive Displays01 Jan 2012Overview of study types, paradigms, and methods for evaluating public displays.
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A quantitative assessment of using the Kinect for Xbox360 for respiratory surfac
– by Alnowami, M.; Alnwaimi, B.; Tahavori, F.; Copland, M. & Wells, K.SPIE Medical Imaging01 Jan 2012Quantitative assessment of the Kinect for application in tracking respiratory and body motion in diagnostic imaging.
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Evaluating a dancer’s performance using kinect-based skeleton tracking
– by Alexiadis, Dimitrios S.; Kelly, Philip; Daras, Petros; O’Connor, Noel E.; Boubekeur, Tamy & Moussa, Maher BenProceedings of the 19th ACM international conference on Multimedia01 Jan 2011We describe a novel system that automatically evaluates dance performances against a gold-standard performance.
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Real-Time, Full 3-D Reconstruction of Moving Foreground Objects From Multiple Co
– by Alexiadis, D.S.; Zarpalas, D.; Daras, P.Multimedia, IEEE Transactions on01 Jan 2013We present a multiple-Kinect capturing system for the creation of accurate, realistic 3-D models of moving objects.
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Reconstruction for 3D immersive virtual environments
– by Alexiadis, D.S.; Kordelas, G.; Apostolakis, K. C.; Agapito, J. D.; Vegas, J.M.; Izquierdo, E.; Daras, P.Image Analysis for Multimedia Interactive Services (WIAMIS), 2012 13th International Workshop on01 Jan 2012The paper focuses on techniques for the real-time, 3D reconstruction of moving humans from multiple Kinect devices.
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Putting your best foot forward: investigating real-world mappings for foot-based
– by Alexander, Jason; Han, Teng; Judd, William; Irani, Pourang & Subramanian, SriramProceedings of the SIGCHI Conference on Human Factors in Computing Systems01 Jan 2012Investigates suitable real-world mappings of foot gestures to invoke commands and interact with virtual workspaces.
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CAD-model recognition and 6DOF pose estimation using 3D cues
– by Aldoma, A.; Vincze, M.; Blodow, N.; Gossow, D.; Gedikli, S.; Rusu, R.B.; Bradski, G.Computer Vision Workshops (ICCV Workshops), 2011 IEEE International Conference on01 Jan 2011This paper focuses on developing a fast and accurate 3D feature for use in object recognition and pose estimation.
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Supervised learning of hidden and non-hidden 0-order affordances and detection i
– by Aldoma, A.; Tombari, F.; Vincze, M.
Robotics and Automation (ICRA), 2012 IEEE International Conference on01 Jan 2012We show how 0-order affordances depending on the geometry and pose of objects can be learned.
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Connected operators on 3D data for human body analysis
– by Alcoverro, M.; Lopez-Mendez, A.; Pardas, M.; Casas, J.R.Computer Vision and Pattern Recognition Workshops (CVPRW), 2011 IEEE Computer Society Conference on01 Jan 2011This paper presents a novel method for filtering and extraction of human body features from 3D data.
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Who is who at different cameras: people re-identification using depth cameras
– by Albiol, A.; Albiol, A.; Oliver, J.; Mossi, J.M.Computer Vision, IET01 Jan 2012This study proposes the concept of bodyprints to perform re-identification of people in surveillance videos.
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Movement qualities as interaction modality
– by Alaoui, Sarah Fdili; Caramiaux, Baptiste; Serrano, Marcos & Bevilacqua, FredericProceedings of the Designing Interactive Systems Conference01 Jan 2012In this paper, we explore the use of movement qualities as interaction modality.
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Collision Avatar (CA): Adding collision objects for human body in augmented real
– by Aitpayev, K.; Gaber, J.Application of Information and Communication Technologies (AICT), 2012 6th International Conference on01 Jan 2012Improvement of real and virtual world interaction in real-time by uses of Kinect.
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Emerging interdisciplinary fields in the coming intelligence/convergence era
– by Ahmed K. NoorCentral European Journal of Engineering01 Jan 2012Identifies some of the characteristics of the intelligence/convergence era.
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An adaptive smart lighting system
– by Afshari, Sina; Mishra, Sandipan; Wen, John & Karlicek, RobertProceedings of the Fourth ACM Workshop on Embedded Sensing Systems for Energy-Efficiency in Buildings01 Jan 2012Introduction of a lighting testbed designed for experiments on a variety of topics.
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System architecture for an interactive patrolling humanoid robot
– by Adiwahono, Albertus Hendrawan; Liu, Bingbing; Chen, Nutan; Chang, Tai Wen; Tran, Anh Dung; Wu, Xiaojun & Han, Boon SiewProceedings of the Workshop at SIGGRAPH Asia01 Jan 2012This paper presents an overview of our work on autonomous patrolling humanoid robot.
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Service oriented architecture in robotic as a platform for cloud robotic (Case s
– by Adiprawita, W.; Ibrahim, A.R.Cloud Computing and Social Networking (ICCCSN), 2012 International Conference on15 Jun 2012A service oriented architecture is developed for upper part humanoid robot teleoperation with human gesture recognition.
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Seamless and continuous user identification for interactive tabletops using pers
– by Ackad, Christopher; Clayphan, Andrew; Maldonado, Roberto Martinez & Kay, JudyProceedings of the 2012 ACM annual conference extended abstracts on Human Factors in Computing Systems Extended Abstracts15 Jun 2012This work tackles two key problems for effective use of tabletops.
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Stage: Controlling space robots from a CAVE on Earth
– by Abramyan, L.; Powell, M.; Norris, J.
Aerospace Conference, 2012 IEEE06 Jun 2012We have created an immersive visualization environment, known as Stage, to address two critical visualization problems.
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Depth-supported real-time video segmentation with the Kinect
– by Abramov, A.; Pauwels, K.; Papon, J.; Worgotter, F.; Dellen, B.Applications of Computer Vision (WACV), 2012 IEEE Workshop on10 Apr 2012We present a real-time technique for the spatiotemporal segmentation of color/depth movies.
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What next, ubicomp?: celebrating an intellectual disappearing act
– by Abowd, Gregory D.Proceedings of the 2012 ACM Conference on Ubiquitous Computing07 Feb 2012Assess ubicomp’s maturity and explore the identity challenge it faces.
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Outdoor RGB-D SLAM Performance in Slow Mine Detection
– by Abbas, Syed Muhammad; Muhammad, AbubakrRobotics; Proceedings of ROBOTIK 2012; 7th German Conference on15 Jun 2012We report an outdoor application of Kinect cameras in a robotics application: RGB-D SLAM in a land-mine detection.
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Human pointing as a robot directive
– by Abidi, Shaukat; Williams, MaryAnne; Johnston, BenjaminHuman-Robot Interaction (HRI), 2013 8th ACM/IEEE International Conference on01 Jan 2013Methods that robots can use to allow people to direct them to move to a specific location, using a Kinect sensor.
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An Evaluation of the RGB-D SLAM System
– by F. Endres, J. Hess, N. Engelhard, J. Sturm, D. Cremers, W. BurgardIEEE Int. Conf. on Robotics and Automation (ICRA)18 Apr 2013An Evaluation of the RGB-D SLAM System
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Robust Odometry Estimation for RGB-D Cameras
– by Christian Kerl, Jürgen Sturm, Daniel CremersIEEE Int. Conf. on Robotics and Automation (ICRA)18 Apr 2013Robust Odometry Estimation for RGB-D Cameras
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A Benchmark for the Evaluation of RGB-D SLAM Systems
– by Jürgen Sturm, NIkolas Engelhard, Felix Endres, Wolfram Burgard, Daniel CremeresInternational Conference on Intelligent Robot Systems (IROS)18 Apr 2013A Benchmark for the Evaluation of RGB-D SLAM Systems
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Indoor Localization and 3D Scene Reconstruction for Mobile Robots Using the Micr
– at 2012 10TH IEEE INTERNATIONAL CONFERENCE ON INDUSTRIAL INFORMATICS (INDIN)24 Apr 2013The proposed system can simultaneously estimates the position and orientation of a hand-held Kinect and generates a dens
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Microsoft Kinect Sensor and Its Effect
– by Zhang, ZhengyouIEEE MULTIMEDIA24 Apr 2013General article about the Kinect camera.
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Depth-Assisted Face Detection and Association for People Counting
– by Zhao, Guangyu; Liu, Huaping; Yu, Lianzhi; Wang, Bin; Sun, Fuchun
PATTERN RECOGNITION24 Apr 2013This paper describes a system capable of detecting and counting people using the Kinect camera.
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Indoor Localization and 3D Scene Reconstruction for Mobile Robots Using the Micr
– by Zou, Yuhua; Chen, Weihai; Wu, Xingming; Liu, Zhong2012 10TH IEEE INTERNATIONAL CONFERENCE ON INDUSTRIAL INFORMATICS (INDIN)24 Apr 2013In this paper we present an approach to indoor localization and 3D scene reconstruction using the Microsoft Kinect.
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Automatic reconstruction of personalized avatars from 3D face scans
– by Zollhoefer, Michael; Martinek, Michael; Greiner, Guenther; Stamminger, Marc; Suessmuth, JochenCOMPUTER ANIMATION AND VIRTUAL WORLDS24 Apr 2013We present a simple algorithm for computing a high-quality personalized avatar from a single image.
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This paper presents a view-independent hand pose recognition system
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The paper describes a temporal denoising algorithm to reduce the instability of Kinect depth measurements
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This paper introduces a kinect-based natural user interface for 3D medical visualization
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This papers introduces a system for a controller-free, highly interactive exploration of medical images
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This paper addresses the problem of using body gestures to control Chinese shadow puppets with OpenNI complian3D sensor
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We present a framework for range flow estimation from Microsoft’s multi-modal imaging device Kinect
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In this work we utilize consumer depth cameras – Kinect to enable non-expert users to reconstruct 3D model of indoor env
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Depth-supported real-time video segmentation
We present a real-time technique for the spatiotemporal segmentation of color/depth movies.
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These methods imitate the detection process that human use.
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The vectorial calibration of magnetic field sensor arrays along three axes is presented
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In this paper we present an algorithm for recovering the six degrees of freedom (DOF) of motion of a head
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This paper addresses the problem of free gaze estimation under unrestricted head motion.
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We explore how multiple cameras and active depth sensors can be used to tackle the challenge of 3D object detection.
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In this work, we propose a model-based approach to the problem of Hand Tracking.
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This paper relates first experiences using a state-of-the-art, time-of-flight sensor that is able to deliver 3D images
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We present a system for accurate real-time mapping of complex and arbitrary indoor scenes in variable lighting condition
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