In a previous article, we described how to set up the basic components to use NoesisGUI in WaveEngine 2.4.0. You should now have a basic grasp of how the main components work. This article describes how to set up a Blend project in such a way so as to facilitate the design of a GUI within the WaveEngine project structure.
In WaveEngine 2.4.0 we added support for NoesisGUI, which is a rendering engine for interfaces defined in the XAML language, most commonly known for its usage in Windows Presentation Foundation.
In this tutorial, you will learn how to add an interface designed in XAML to a WaveEngine project using NoesisGUI.