New Profile System

Up until now, you only could create a launcher project by platform but game developers have reported to us that they need to create more than one launcher configuration by platform. For example, you want to create a game to Android platform and need to have a launcher configuration named “AndroidSmartphone” and another launcher configuration named “AndroidHD” with high resolution textures. This is now possible with the new profile system.

Now, when you create a project you can select which platforms will be supported.  It will then create a default profile launcher by platform:

But if you want to add an additional profile launcher to the same platform, you can use Project Properties Dialog from Edit menu (Edit -> ProjectProperty)

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What’s new in 2.0

We are glad to announce that Wave Engine 2.0 (Shark) is out! This release is a giant leap forward in our loved game engine.

New Wave Visual Editor

In August 2014 we began working on the new Wave Visual Editor 2.0 and, today, we are happy to announce the new editor has finally come true.

Available for download on Windows, Linux and Mac OS X platforms:

http://waveengine.net/Downloads

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