Sometimes we need to integrate Wave Engine in some projects our clients need. In this post we would like to share how this can be achieved for XAML projects with a few steps.
Author: Juan Maria Laó
Unit Testing in Wave Engine
Unit Testing is a very useful technique when developing games. It offers a lot of benefits as automated tests that can be run on a Continuous Integration server, avoid bug regressions, and so on.
This article describes how we can use the Humble Object pattern to avoid some dependencies that will help us to write useful unit test for our game. Continue reading Unit Testing in Wave Engine